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Time to Grow Up: The Importance of Character Development



What’s Character Development?

For those who are unfamiliar with the term, character development “can refer to either the task of sitting down and creating a character (working out their appearance, history, mannerisms, and so on), or it can refer to the change a character undergoes during the course of a story.”[1]
And to help show how it plays an important function for a game’s story, here’s a video that I believe shows a great deal of well-established character development in the Assassin’s Creed series. 

(Warning: Spoilers! Watch at Your Own Risk!)





I realize that the video contained a lot of information and was a bit fast-paced (I was having difficulty remembering the different names of people and places, and I’ve played the games before), but it did contain the key components that were used (earlier in this post) to define character development. When it came to appearances, each assassin (Desmond, Altair, and Ezio) had a different clothing style based on the culture and time they derived from. Altair’s assassin attire looks to be somewhat similar to the description of the robes men wear in Syria (this is my opinion, and I could be wrong), Ezio’s assassin attire is almost similar to what men wore during the Renaissance, and Desmond’s attire is consists of our everyday attire. 
Altair (left), Ezio (middle), Desmond (right)
Altair (left), Desmond (middle), Ezio (right); Courtesy of DeviantArt user: RubinFreddy

The history they all reside from relates to the cultural setting and era that their stories take place, which seemed to have had a huge affect on their personalities, and can really help portray who they are to the player. For example, Altair is more cold-hearted and serious, while Ezio is more charming and social. In Altair’s case, he grew up in an order of Assassins, where he learned to show no compassion and devoted most of his time toward the perfecting his skills as an assassin, and became the highest rank in the Brotherhood, which he achieved somewhere in his mid-twenties.[2] In Ezio’s case, he grew up during the Renaissance era (the most romantic and artistic period of history) with his family and was quite the ladies’ man and very social because of being a nobleman.[3]

Assassin's Creed Time-line: Atlair (upper left corner), Ezio (upper right), Connor (lower left; wasn't mentioned in this post), Desmond (lower right); Courtesy of Mr. Whaler (Ali)
 
And last but not least, each assassin undergoes dramatic and life-altering changes that act as the beginning or central part of the game’s story. I won’t go into too much explanation about this because the video above summarizes it a lot better and clearer, but all three protagonists (Desmond, Altair, and Ezio) experience a sudden change that causes them to grow and develop into a completely different person than they were in the beginning. For example, Altair was at first stripped of his highest rank to a novice (because of his arrogance and rebellion behavior) and had to work his way back to the top, where he learns and uncovers dark secrets about the order; Ezio was ripped away from his life as a nobleman to an assassin seeking justice and revenge for the death of his family, which were killed by the Templars; and Desmond was just an ordinary guy that worked as a bartender, but was suddenly engulfed into the a 100 year war between Assassins and Templars. 

Courtesy of DeviantArt user: TheBruceZero

Why Is It Important?

Personally, I feel that it’s important for a character to undergo these changes because it plays a vital part toward capturing the audience’s attention, which then pulls leads them to focus more on the story that’s unfolding around the main character. Once players are reeled in, they follow the protagonist throughout his/her travels and witness his/her times of hardship and prosperity, and each moment allows the audience to see how the character evolves from being naive and ignorant to wiser and understanding. It’s through this process that players begin to feel more of a connection with the fictional character after following them on a long and personal journey, and allows them to fully understand the reasons for his/her thoughts and actions in certain situations.  If we weren’t able to see a character develop or experience any type of hardship, it would seem as though the fictional character were standing on a high pedestal that no one could reach or ever achieve. We need to see character make mistake because we only grow and learn after making mistakes, and by having a video game character not be perfect can make them appear to be more relatable and favored by players.

Well, that’s it for this post! Keep Calm and Game On!

Courtesy of DeviantArt user: PeaceRaccoon


[1] "What Does Character Development Actually Mean?" - Writers Stack Exchange. 2 June 2011. Web. 22 Nov. 2015. Definition given by Craig Sefton
[2] "Altair Ibn-La'Ahad." Giant Bomb. 26 Feb. 2014. Web. 23 Nov. 2015. <http://www.giantbomb.com/altair-ibn-laahad/3005-48/>.
[3] "Ezio Auditore Da Firenze." Giant Bomb. 21 Feb. 2015. Web. 23 Nov. 2015. <http://www.giantbomb.com/ezio-auditore-da-firenze/3005-10269/>.